Elliot (Harvest Moon: Island of Happiness)

Description
One of the people who is shipwrecked on the island with you. He's very polite but a little cowardly. It bothers him a little that he's weaker than Natalie.

Arrival on Island
From the start.

Purple Heart: Elliot's Work

 * Japanese: (エリクのお仕事)
 * To Trigger: Enter Taro's house around 8PM. It must be either sunny or cloudy.
 * Answer Correctly: Elliot +3000 LP, Tarou +1000 FP. Go on to Blue Event 1.
 * Answer Incorrectly: Elliot -2000 LP. Go on to Blue Event 2.
 * Description: Elliot will welcome you to the house. But he can't talk, since his work for the day isn't done yet. He's been inspired to work harder at seeing how hard you work on your farm! Since this is his work, he doesn't really want anyone to help him. Tell him you want to help him anyway (それでも手伝いたい). Taro will come in and tell him to accept your help, so now he has no choice! You, Elliot, and Taro go to work on preparing and packing items for shipping. Once you're done, Elliot will thank you for your help. They were able to pack more boxes than usual! Taro too will thank you, then the three of you return home.

Blue Heart 1: Absent-Minded Elliot

 * Japanese: (ぼんやりエリク)
 * To Trigger: Enter Taro's house in the evening, on a sunny or cloudy day.
 * Answer Correctly: Elliot +3000 LP, Natalie +1000 FP. Go on to Yellow Event 1.
 * Answer Incorrectly: Elliot -2000 LP, Natalie & Ferena & Taro -1000 FP. Go on to Yellow Event 2.
 * Description: Elliot is home alone, spending his time deep in thought. He finally notices you and tells you to not scare him like that! He explains that he's home alone. He asks you if you're done with work for the day? You automatically say yes. Elliot says that he is doing well, too, thanks to you. You've inspired him. But his sister, on the other hand... Although Elliot is older, Natalie makes him feel like he's the younger one. She talks like a boy, acts like one, is a hard worker, etc. He wishes she would learn a lesson in kindness from you! Unfortunately, while he's busy complaining about his sister, Natalie returns home. Natalie asks what you're talking about. Elliot nervously welcomes her home. Natalie again asks what you two were talking about. Elliot quickly says that you were talking about work, nothing else! Agree with him (う、うん) and Natalie will believe you and leave for the kitchen. Relieved, Elliot thanks you for covering for him. Soon Taro and Ferena return home, and you leave.

Blue Heart 2: Elliot and Milk

 * Japanese: (エリクと牛乳)
 * To Trigger: Enter Taro's house. You must have answered incorrectly during the purple event.
 * Answer Correctly: Elliot +3000 LP, Ferena & Taro +1000 FP. Go on to Yellow Event 3.
 * Answer Incorrectly: Elliot -2000 LP, Ferena & Taro -1000 FP. Go on to Yellow Event 4.
 * Description: Elliot doesn't like milk. Answer with: 健康のために言ってくれる. (Telling Elliot that it's for his health.) Then: 読めるようになるといいね. ("It good be good if you were able to drink it.")

Yellow Heart 1: A Talk With Elliot

 * Japanese: (エリクとおしゃべり)
 * To Trigger: Enter the Café on a rainy day. You must have answered correctly in the first blue event.
 * Answer Correctly: Elliot +3000 LP
 * Answer Incorrectly: Elliot -2000 LP -OR- -1500 LP.
 * Description: Answer first with いつもお世話になってます. ("You've been a big help" or something along those lines) and then ・・・うん ("...Yeah").

Yellow Heart 2: Elliot's Request

 * Japanese: (エリクの頼み)
 * To Trigger: Your house. You must have answered incorrectly in Eric's first Blue event.
 * Answer Correctly: Elliot +3000 LP. Proceed to Red event (if you want to marry him).
 * Answer Incorrectly: Elliot -2000 LP -OR- -1500 LP, but you can still proceed directly to the Red event (if you want to marry him).
 * Description: Answer first with 何の練習？ ("Practice for what?") and then 二つ目 ("Two").

Yellow Heart 3: Kill Two Birds With One Stone?

 * Japanese: (イッセキニチョウ？)
 * To Trigger: Enter Taro's house. You must have answered correctly in the second Blue event.
 * Answer Correctly: Elliot +3000 LP, Proceed to Red event (if you want to marry him). Taro +1000 FP.
 * Answer Incorrectly: Elliot -2000 LP, but you can still proceed directly to the Red event (if you want to marry him). Taro -1000 FP.
 * Description: This is about doing two things at once (not killing two birds!) Answer with 間違っていると口を挟む. (Expose the mistake; someone misunderstood someone else.)

Yellow Heart 4: Elliot's Mistake

 * Japanese: (エリクの失敗 )
 * To Trigger: Town ward 1. You must have answered incorrectly in the second Blue event.
 * Effect: Elliot -1000 LP. Go on to Orange event.
 * Description: You don't get to say anything.

Orange Heart: Strong Person

 * Japanese: (強いひと)
 * To Trigger: Enter the forest. Eliza must live on the island. You must have gotten the 4th yellow event.
 * Effect: Elliot +2000 LP, Eliza +1000 FP. You can then propose to Eric if you want to marry him (and once his LP is maxed out!)
 * Description: You don't get to say anything.

Red Heart: A Blue Feather for You

 * Japanese: (青い羽根をあなたに)
 * Description: Once you've met all the marriage requirements, give him the Blue Feather.

Event 1: Animal Shop Helper

 * Japanese: (動物屋のお手伝い)
 * To Trigger: Enter Masell's shop, early morning. Sunny or cloudy day. Day of the week doesn't seem to matter (probably?) You must have a decent friendship (1~2 FP) with one of them (the one who is not available to your character.)
 * Description: Eric comes to Masell's shop to help Julia put some things in order. Julia insists that she can do the work herself. But Eric won't give up and tells her that he'll always be there for her when she needs help. He's a guy, after all, and should do the work that requires strength. Masell tells Julia that she ought to allow Eric to help, and she finally gives in. Julia formally asks Eric for his help, which causes him to blush.

Event 2: Julia's Gratitude

 * Japanese: (ジュリアのお礼)
 * To Trigger: Enter Tarou's house in the evening during Year 2 or beyond. Sunny or cloudy day. You must have a decent friendship (2~3 FP) with one of them (the one not available to your character) and the one who is available to you must not be above a blue heart.
 * Description: Julia has brought a dish of some sort for Eric's family, as a gesture of thanks for the work Eric has done at the livestock shop. Eric thanks her, but then apologizes for what happened the other day. Natalie immediately wants to know what Eric did wrong. Julia explains that Eric fell and scattered around the contents of a box they were packing. Natalie says that Eric does stuff like that a lot. Is that really helping? Julia says that actually was a help. It was hard to pick up everything, but in doing so, they realized that they were shortchanging their customer. They hadn't quite filled the order! So they were able to fix that. Natalie can't believe that Eric's clumsiness actually was useful for once! With something that bizarre happening, does that mean there will be an earthquake or something tomorrow? Eric doesn't think Natalie's little joke is funny. But Julia chuckles and tells Eric that she's grateful for his help, and Eric blushes and tells Julia he's glad to know that.

Event 3: From Here...

 * Japanese: (ここから・・・)
 * To Trigger: Enter town ward 1 from ward 2 during Year 3 or beyond. Sunny or cloudy day, and both Eric and Julia must be outside. You must have a decent friendship (4~5+ FP) with one of them (the one not available to your character) and the one who is available to you must not be above a green or yellow heart.
 * Description: Eric tells Julia that when they first came to the island, he was worried about whether or not they'd be able to pull through. He's glad to see that things have gone so well. Julia agrees and says it's good that they've been able to help out each other. If the livestock shop had been up to just her and her mother, things wouldn't have gone so well... Eric turns to her and comments that it's very unlike her to worry. Julia admits that she worries all the time, she just does her best not to show it. Eric assures her that he's very thankful that she came to the island. He doesn't know what he'd do if he didn't have her there backing him! Julia blushes and tells him not to praise her so much, but then admits that she's happy to hear that.

Event 4: Sudden Talk

 * Japanese:(突然のお話)
 * To Trigger: Enter Masell's shop in the early morning on a sunny day during Year 4 or beyond. You must have a decent friendship (5~6+ FP) with one of them (the one not available to your character) and the one who is available to you must not be above an orange heart. However, if you're already married, then the heart level doesn't matter.
 * Description: Eric is trying to muster up the courage to ask Julia something, but he just can't get it out. Julia, slightly annoyed by Eric's constant "umms" and "uhhs," asks him what's wrong. Eric still can't answer, so she asks if he needs help with shipping today? Julia isn't so busy, so she can help if necessary. Eric manages to tell her that's not what's wrong. So Julia asks again why Eric is acting so strange today. Eric finally manages to blurt out a marriage proposal! Julia is shocked, and now it's her turn to stutter. Eric thinks he's offended her, so he quickly apologizes. She can find someone better than him, anyway... But Julia says that's not the reason she can't answer right now. She's just not certain what to say! She's very happy that he proposed to her, but she'll need to think about it a little bit. Eric says that's fine, and he'll be eagerly awaiting her answer.

Approximately one week after you get this scene (timing depending on festivals and the weather), Eric and Julia will be married.

After Marriage Event 1: Julia's Accident?

 * Japanese: (ジュリアの異変？)
 * To Trigger: Enter Masell's shop about a month after Eric and Julia's wedding.
 * Description: Eric has called the doctor (Dr. Trent) to come and look at Julia. She hasn't been well lately. Both he and Masell are very worried about her. However, the doctor tells them there's no need for worry. Julia isn't sick. She's pregnant! Eric and Julia will be parents before too long! However, the doctor tells then that it would probably be a good idea for Julia to go to the clinic in town when she's nearing the time to give birth. Eric asks Julia if she wants to do that, and Julia agrees that's probably the best thing to do. So the doctor promises to come and pick her up shortly before the baby is due.

After Marriage Event 2: See You Later, Julia

 * Japanese: (いってらっしゃいジュリア)
 * To Trigger: Happens automatically when you wake up in the morning about 2 seasons after you get the "Julia's Accident?" event.
 * Description: Eric comes to your houe to tell you that Julia's leaving for the hospital today. She's due to have the baby any day now! He asks you to go to see her off. You automatically agree and go down to the beach, where Dr. Trent, Julia, Masell, and Ferena are waiting. Julia says her goodbyes and tells Eric to help out with the shop, then she and the doctor board the ship. Eric, however, suddenly decides that he wants to go with them, so after getting Ferena and Masell's approval he also runs onto the ship. You won't be able to talk to Eric or Julia again until they return.

After Marriage Event 3: Welcome Back, Eric & Julia!

 * Japanese: (おかえりエリク＆ジュリア)
 * To Trigger: Automatically happens when you wake up in the morning about a season after Eric and Julia leave.
 * Description: Eric drops by your house to tell you that he and Julia are back. Julia gave birth to a healthy baby girl, whom they named Kurun. He suggests that you go visit them someday soon! After this event, Kurun will always be in Masell's shop. Even though Kurun is just about a season old, she can already walk and talk. She seems to take after Eric. She really likes her father, but Kurun admits that her mother scares her just a little...

Schedule
In his house until late morning, then he can be found walking around outside his house (though his path rarely intersects with Natalie's). In the evening, he goes back into his house. Sometimes he can be found out near the cafe/diner/hotel area.

Gifts
Likes: Vegetables

Dislikes: Dairy Products