Mining (Story of Seasons: Pioneers of Olive Town)

Mining is a recurring feature in the Story of Seasons (牧場物語, Bokujou Monogatari) series.

The mines of Story of Seasons: Pioneers of Olive Town are multi-level, allowing Players to go spelunking. Lower levels of the mines will yield rarer materials, but be mindful of the traps as you delve into the depths!

Mine Discovery
Players will be able to discover mines as they clear the land from debris and forestation. Different mines offer different materials, so keep your axe and hammer handy while out and about!

Mines
Mines in Olive Town are both simple and complex. Both types of mines feature multiple levels, though complex mines will be deeper than the minimal floors of simple mines.

On each floor there are two ladders, one will take you to the next floor down, the other is an exit. If a ladder going down isn't immediately visible then break rocks to find the hidden ladder. Mine 3 has pitfalls which can cause you to fall a random number of floors from 1-10. Your stamina will decrease in proportion to the number of floors you fall. In Mine 2 and Mine 3 the underground lakes will hold a different variety of fish.

There are three mines found throughout the farm sections. The Magma Sprite will give a reward the first time you reach the final floor of each mine. Time will continue to pass in the mines and at 2:00 am you will collapse.



Baddies
Starting with Mine 2, there will be moles called Baddies appearing on most mine floors. When they pop out of the ground, they create a shock wave that depletes the player's stamina. Coming into direct contact with the Baddie will also deplete stamina.

A baddie will leave the mine floor after one hit from the hammer. You can hammer Baddies directly, but the best way to take care of stronger baddies is to charge your hammer away and strike them from far away. Baddie 3 will move the fastest and create a much larger shock wave, but the Orichalcum hammer will make it a bit easier to take care of Baddie 3.

Raw Materials from Ore Veins
Ore veins on the cave walls will appear on even numbered floors except for floors that are a multiple of 10. The ore veins can be struck with the hammer three times before it depletes.

Raw Materials from the Glittering Ground
Glittering spots on the ground will appear on even numbered floors except for floors that are a multiple of 10. This spot can only be dug once with the hoe.