Skills (Story of Seasons: Pioneers of Olive Town)

Skills are a mechanic in Story of Seasons: Pioneers of Olive Town based on the activities you do in the game. Raising your skill level will grant you special bonuses, which will enhance your ability to perform the related activities. There are 12 skills in total, with many unlocking as you advance through the game.

Logging
Logging refers to the Player's ability to chop down trees and stumps, which then harvests logs. It is increased by using the Axe on trees and stumps on the farm. This skill is unlocked at the start of the game.

Reaping
Reaping refers to the Player's ability to cut down wild grass, which then harvests grass. It is increased by using the Sickle on wild grass on the farm. This skill is unlocked at the start of the game.

Mining
Mining refers to the Player's ability to break rocks and ore deposits, which then harvests minerals, such as rocks, gems, and ore. It is increased by using the Hammer on rocks and ore veins, found both on the farm and in mines. This skill is unlocked at the start of the game.

Draining
Draining refers to the Player's ability to scoop water, which then harvests clay and reveals treasure. It is increased by using the Bucket on puddles or certain lakes. This skill is unlocked after the Player receives a Bucket, which is given to them by Clemens after their first rainfall.

Fishing
Fishing refers to the Player's ability to catch fish. It is increased by using the Fishing Rod on a body of water and successfully reeling in a fish, or catching a fish using a Fish Trap. This skill is unlocked after the Player receives a Fishing Rod, which is given to them through an event by Manuela when she is in her house.

Fieldwork
Fieldwork relates to the Player’s ability to till soil and sow crops. It is increased by using the Hoe on usable farmland, using Seeds on plowed land, using the Watering Can on dry soil, and harvesting crops. This skill is unlocked on the second day of the game, after Victor visits the Player to teach them about how to sow crops.

At Fieldwork Lv. 4, the Player unlocks the ability to sow seeds in a 3x3 square by charging Y while having seeds equipped.

Skill Event
The day after reaching Fieldwork Lv. 9, Angela will visit the Player’s farm given that it is not during a Typhoon or a Blizzard. Afterwards, the stock sold at the General Store will increase significantly.

Orcharding
Orcharding refers to the Player’s ability to plant and harvest orchards. It is increased by harvesting crops from trees. This skill is unlocked on the second day of the game, after Victor visits the Player to teach them about how to sow crops.

Animal Care
Animal Care refers to the Player's ability to raise livestock. It is increased by interacting with the livestock once per day. This skill is unlocked once the Player tames their first animal.

Cooking
Cooking refers to the Player's ability to cook. Increasing this skill will not only increase the quality of dishes, but also the variety of recipes the Player can make. It is increased when the Player cooks something using a Kitchen. This skill is unlocked when the Player upgrades their home from a Campsite to a Log Cabin.

At Cooking Lv. 5, the Player is able to learn recipes from eating cooked dishes, including ones ordered at the Café and Bistro.

Communication
Communication refers to the amount of friendship gained when talking to NPCs. It is increased once per day by talking to NPCs, as well as giving them gifts. This skill is unlocked at the start of the game.

Trivia

 * Skills are a returning feature in Pioneers of Olive Town, as skills were a feature in the previous games Tree of Tranquility and Animal Parade. However, this title embellishes on the existing concept and goes beyond to include new skills like orcharding, beekeeping, and more.